Building the attack from the defensive third
By: Matthew Ream
Provided by: NSCAA
Technical warm-up - passing patterns to choreograph our building phase
Cones can represent #s 1, 4, 6, 8, & 10, or 4, 2, 6, 7, & 9, depending on where you want to start in the buildup (i.e. GK wins possession or CB wins possession)
a) 4 to 2, 2 to 6, 6 to 7, 7 dribbles to 9 & pattern repeats on opposite side
b) 4 to 6, 6 to 2, 2, to 7, 7 dribbles to end
c) 4 to 6, 6 plays back to 4, 4 to 2, 2 to 6, 6 to 7, who dribbles to end
Coaching Points: technical precision (i.e. weight/accuracy of pass, which foot is it played to?, does 1st touch set player up for next touch?, body shape), tactical (i.e can we play it in 2 touches?, 1.5 touches?, 1 touch?, are we timing our movements correctly?)
Small-sided game - 3v1 to 3v2 buildup game
Small field 50 yards long x 40 yards wide w/ two big goals and divided by a half line
Ball always starts w/ GK, players must build in own half (3v1) and find target in opposing half, then join to make it 3v2. Play ends when ball goes out of play, then team that just defended attacks in opposite direction.
CPs: same technical points as above, can we play away from pressure?, can we find #s up situations (2v1s, 1v0s)?, is our target moving to create space?
Expanded small-sided game - 1; 2-4-5-3; 6-8-10; w/ big goal vs 6-8-10; 7-9-11 w/ two counter goals. Additional players are rotated in or used as targets in leiu of counter goals.
Additionally, there is a line of cones to represent where Def 3rd ends and MF 3rd begins - approx. 35-40 yards from goal line. Width is ideally full field - approx 70-80 yards wide, length is half field plus a few yards.
Restrictions: team def big goal starts with possession, must build out of def 3rd to score on counter goals, team def counter goals can only send two players into def 3rd to pressure.
Progressions: add pressure in def 3rd, touch restrictions in def 3rd, # of passes, etc.
CPs: same as above, also, tactical decision making (i.e. can we play away from pressure?, can we provide immediate support to teammate receiving ball?, can we move off ball to create space and additional passing options?, avoid duplicating in passing lanes, etc.)
Game - 9v8 (team w/ 9 has GK, defends big goal) to counter goals, space is same as above
Same as above, but remove def 3rd line.
CPs: same as above, looking to see if players can apply principles without restrictions